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bool | canRead (const File &file) override |
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virtual void | getSupportedFormats (Buffer< FileFormat > &formats, bool is_read) override |
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virtual void | getSupportedFormatsByModelType (Buffer< FileFormat > &formats, bool is_read, const String &model_type) override |
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| IredesPatternFactory () |
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virtual bool | readFile (FactoryParameters &file) override |
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virtual bool | writeFile (FactoryParameters &file) override |
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virtual bool | canRead (const FactoryParameters &file) |
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virtual bool | canRead (const FileFormat &file) |
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virtual bool | canWrite (const FactoryParameters &file) |
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virtual bool | canWrite (const File &file) |
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virtual bool | canWrite (const FileFormat &file) |
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virtual FactoryOptions | defaultReadOptions (const FactoryParameters &file) const |
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virtual FactoryOptions | defaultWriteOptions (const FactoryParameters &file) const |
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virtual bool | determineExtension (const File &file, String &extension) |
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virtual FactoryFeatures | factoryFeatures (const FactoryParameters &file, bool is_import) const =0 |
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String | factoryReadAppFeature () const |
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String | factoryWriteAppFeature () const |
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virtual Buffer< UUID > | filterModelsToExport (Buffer< UUID > models_to_check, const DesignObjectLookup *lookup, const FileFormat &export_format) const |
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virtual String | getIcon (const File &file) |
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void | getSupportedFormats (Buffer< FileFormat > &formats) |
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virtual void | getSupportedFormats (Buffer< FileFormat > &formats, const File &file) |
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virtual void | getSupportedFormats (Buffer< FileFormat > &formats, DesignObjectLookup *lookup, const Buffer< UUID > &models) |
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virtual void | getSupportedFormatsForExtension (Buffer< FileFormat > &formats, bool is_read, const String &extension) |
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| IOFactory (const String &factory_name) |
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virtual bool | isAutoEnabled () const |
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virtual bool | isFactoryEnabled (bool is_read) const |
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const String & | name () const |
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bool | readFileWithDefaultSettings (const File &file, DesignObjectLookup *lookup) |
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Buffer< Scene > | readScenesFromFile (const File &file) |
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void | throwIfNotEnabled (bool is_read) |
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virtual bool | updateFromFile (const FactoryParameters &file, const FactoryOptions &old_options) |
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bool | writeScenesToFile (const File &file, const Buffer< Scene > &scene) |
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virtual | ~IOFactory () |
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