#include <MaterialRaster.h>
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| MaterialRaster (const String &image_id, const RasterInfo &raster_info) |
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const String & | imageID () const override |
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virtual void | clearRaster () |
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virtual void | setUnsetColor (RGBColor color) |
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virtual void | updateImage () override |
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virtual void | addImageBuffer (const Buffer< uint01 > &pixels, const Vector< 2, uint04 > &size, const Matrix< fltp08 > &camera_matrix) override |
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Vector< 2, uint04 > | convertLocation (const Vector< 2, fltp08 > &location) const |
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uint04 | convertToIndex (const Vector< 2, uint04 > &location) const |
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void | addPixelInfo (const RGBColor &pixel, const Vector< 2, fltp08 > &location, uint04 weight) override |
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void | addPixelInfo (const RGBColor &pixel, const Vector< 2, uint04 > &location, uint08 weight) override |
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void | addPixelInfo (const Vector< 4, fltp04 > &pixel, const Vector< 2, fltp08 > &location, uint08 weight) override |
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void | addPixelInfo (const Vector< 4, fltp04 > &pixel, const Vector< 2, uint04 > &location, uint08 weight) override |
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| MaterialRasterBase (const RasterInfo &raster_info) |
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◆ MaterialRaster()
◆ addImageBuffer()
◆ addPixelInfo() [1/4]
◆ addPixelInfo() [2/4]
◆ addPixelInfo() [3/4]
◆ addPixelInfo() [4/4]
◆ clearRaster()
virtual void clearRaster |
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inlinevirtual |
◆ convertLocation()
◆ convertToIndex()
◆ imageID()
const String & imageID |
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const |
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inlineoverridevirtual |
◆ setUnsetColor()
virtual void setUnsetColor |
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RGBColor | color | ) |
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inlinevirtual |
◆ updateImage()
virtual void updateImage |
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inlineoverridevirtual |
◆ Weight()
◆ m_color_channel_average_count
◆ m_color_channels
◆ m_image_id
◆ m_pixels
◆ m_update_bounds
The documentation for this class was generated from the following files: