Used to capture a 2D image of a DesignObjectLookup from a specific perspective.
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#include <ModelViewCapture.h>
Used to capture a 2D image of a DesignObjectLookup from a specific perspective.
◆ QModelViewCapture()
◆ ~QModelViewCapture()
◆ addRequest()
void addRequest |
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const ConstPointer< CaptureRequest > & | request | ) |
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◆ executeRequest()
void executeRequest |
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const ConstPointer< CaptureRequest > & | request | ) |
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◆ finishFrame()
◆ getGrabImageSize()
◆ getModelImage()
QImage getModelImage |
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const CaptureInfo & | info | ) |
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◆ getRenderer()
◆ getSurface()
virtual void * getSurface |
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inlineoverridevirtual |
◆ initialize()
virtual void initialize |
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virtual |
◆ removeRequest()
void removeRequest |
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const ConstPointer< CaptureRequest > & | request | ) |
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◆ requestModelImage()
void requestModelImage |
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const ConstPointer< CaptureRequest > & | request | ) |
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◆ requestSize()
◆ setCacheCallback()
void setCacheCallback |
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const std::function< void(const CaptureCache &)> & | function | ) |
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inline |
◆ setCamera()
void setCamera |
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const UUID & | camera | ) |
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override |
◆ setSize()
◆ setupMaterialModel()
void setupMaterialModel |
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◆ shouldExit()
virtual bool shouldExit |
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const |
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overridevirtual |
◆ update()
◆ QModelViewCaptureThread
friend class QModelViewCaptureThread |
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friend |
◆ is_running
The documentation for this class was generated from the following file: