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NDEVR
API Documentation
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Contains parameters for performing a Cloth surfacing operation. More...
Public Attributes | |
| bool | allow_steep_slopes = false |
| Whether to allow steep slope classification. | |
| fltp04 | cloth_resolution = 0.5f |
| Resolution of the cloth grid. | |
| Buffer< RGBColor > | colors |
| Input point cloud colors. | |
| bool | fill_holes = false |
| Whether to fill holes in the cloth surface. | |
| Buffer< bool > | filtered |
| Output: whether each point is classified as ground. | |
| uint04 | iterations = 500 |
| Maximum number of simulation iterations. | |
| fltp04 | max_height_dev = 0.1f |
| Maximum height deviation for ground classification. | |
| Buffer< Vertex< 3, fltp04 > > | positions |
| Input point cloud positions. | |
| ProgressInfo | progress |
| Progress reporting for the operation. | |
| uint04 | rigidness = 1 |
| Rigidity of the cloth (constraint iterations). | |
| fltp04 | time_step = 0.65f |
| Time step for cloth simulation. | |
| bool | use_colors = false |
| Whether to use colors in the simulation. | |
Contains parameters for performing a Cloth surfacing operation.