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NDEVR
API Documentation
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Capabilities provided by a GLESGraphicsDevice. More...
Public Attributes | |
| Vector< 2, fltp04 > | aliased_line_width_range |
| Supported line width range. | |
| Vector< 2, fltp04 > | aliased_point_size_range |
| Supported point size range. | |
| GLint | max_fragment_uniform_vectors = 0 |
| Maximum fragment shader uniform vectors. | |
| GLint | max_primitive_indices = 0 |
| Maximum number of primitive indices. | |
| GLint | max_texture_size = 0 |
| Maximum texture dimension in pixels. | |
| GLint | max_vertex_uniform_vectors = 0 |
| Maximum vertex shader uniform vectors. | |
| GLint | max_vertices = 0 |
| Maximum number of vertices per draw call. | |
| GLint | uniform_buffer_align_size = 0 |
| Required uniform buffer alignment in bytes. | |
| GLint | uniform_buffer_min_size = 0 |
| Minimum uniform buffer size in bytes. | |