Push constants for SGM directional cost aggregation shader.
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float | decay |
| | Per-step penalty decay (default 0.92).
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int32_t | maxRange |
| | Max scanline walk distance (default 64).
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float | P1 |
| | Small depth step penalty (default 0.02).
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float | P2 |
| | Large depth step penalty (default 0.08).
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float | sgmWeight |
| | Blend weight for aggregated cost (default 0.3).
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float | threshSmall |
| | Relative depth diff threshold for small step (default 0.01).
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Push constants for SGM directional cost aggregation shader.
Definition at line 168 of file VulkanPatchMatch.h.
The documentation for this struct was generated from the following file: