API Documentation
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#include "NDEVRGraphics/Headers/DLLInfo.h"
#include "Base/Headers/Matrix.hpp"
#include "Base/Headers/Vector.hpp"
#include "Base/Headers/UUID.h"
#include "Base/Headers/RGBColor.h"
#include "Base/Headers/Time.h"
Go to the source code of this file.
Classes | |
struct | CameraUniformObject |
A structure containing common information pushed to the video card for NDEVR Rendering Engine operations. More... | |
class | GraphicsCameraManager |
A structure for managing Viewport interactions with an NDEVR Rendering Engine. More... | |
Namespaces | |
namespace | NDEVR |