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| | GLESGraphicsWindow (QWindow *parent, Qt::WindowFlags flags) |
| | Constructs a GLESGraphicsWindow.
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| ~GLESGraphicsWindow () |
| | Destroys the window and releases OpenGL resources.
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| bool | event (QEvent *event) override |
| | Handles general window events.
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| void | exposeEvent (QExposeEvent *) override |
| | Handles window expose events to trigger repaints.
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| void | finishFrame (GraphicsUpdateArguments &args) final override |
| | Completes the current frame by swapping buffers.
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| void * | getSurface () override |
| | Returns the rendering surface for this window.
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void | initialize () override |
| | Initializes the OpenGL context and device for this window.
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virtual void | makeCurrent () override |
| | Makes the OpenGL context current for this window.
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| void | paintGL (GraphicsUpdateArguments &args) |
| | Performs the OpenGL paint pass for the current frame.
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void | updateInstance () override |
| | No-op instance update for the GLES window.
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| | QTGraphicsWindow (const DynamicPointer< GraphicsDevice > &device, QWindow *parent, Qt::WindowFlags flags) |
| | Constructs the graphics window.
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| ~QTGraphicsWindow () |
| | Destructor.
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| void | contextMenu (const QPoint &pos) |
| | Shows a context menu at the given position.
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| const DynamicPointer< GraphicsDevice > & | device () const |
| | Returns the graphics device.
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| void | exposeEvent (QExposeEvent *e) override |
| | Handles expose events to trigger rendering.
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| void | finishFrame (GraphicsUpdateArguments &args) override |
| | Called after a frame is finished for post-processing.
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| QImage | getImage () const |
| | Returns the last rendered frame as a QImage.
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void | hideContextMenuSignal () |
| | Emitted to hide the context menu.
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| void | mouseInScreenSignal (bool mouse_in_screen) |
| | Emitted when the mouse enters or leaves the window.
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void | onClearAll () |
| | Handles a clear-all event from the scene.
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| void | onFocusChanged (UUID focus, bool focussed) |
| | Handles a focus change.
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| void | onSelectedSignal (Buffer< UUID > selected) |
| | Emitted when objects are selected.
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| void | onSelectionChanged (Buffer< UUID > selection, bool selected) |
| | Handles a selection change.
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| void | pause (const TimeSpan &span) |
| | Pauses rendering for a duration.
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void | renderShowing () |
| | Emitted when the render window is first shown.
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void | renderSlot () |
| | Slot that triggers a render pass.
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| void | requestContextMenu (const QPoint &pos) |
| | Emitted to request a context menu display.
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| void | resizeEvent (QResizeEvent *resize_event) override |
| | Handles window resize events.
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| void | setAnimating (bool animating) |
| | Sets whether the window continuously animates.
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| void | setCamera (const DynamicPointer< Camera > &camera) override |
| | Sets the camera for rendering.
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| virtual void | setModelManager (QTModelManager *manager) |
| | Sets the model manager for this window.
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| void | setOverrideMaterial (UUID material) |
| | Sets a material override for the renderer.
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| void | setSize (const Vector< 2, uint04 > &size) final override |
| | Sets the viewport size.
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| virtual bool | shouldExit () const override |
| | Checks whether the window should exit.
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void | updateFallbackStore () |
| | Updates the fallback backing store for the window.
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void | updateSize () |
| | Updates the internal size from the window geometry.
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| virtual bool | visible () const override |
| | Checks whether the window is visible.
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| | WindowInstance () |
| | Default constructor.
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| | WindowInstance (const DynamicPointer< Camera > &camera, DesignObjectLookup *lookup) |
| | Constructs a WindowInstance with a given camera and design object lookup.
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| ~WindowInstance () |
| | Destructor.
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| void | addKeyboardEvent (const std::function< void(KeyEvent)> &key_event) |
| | Registers a callback to be invoked when a keyboard event occurs.
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| void | addMouseEvent (const std::function< void(MouseEvent)> &mouse_event) |
| | Registers a callback to be invoked when a mouse event occurs.
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| virtual const DynamicPointer< Camera > & | camera () |
| | Returns a reference to the dynamic camera pointer.
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| virtual ConstPointer< Camera > | camera () const |
| | Returns a const pointer to the current camera.
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| void | createEvent (const KeyEvent &event) |
| | Dispatches a keyboard event to all registered keyboard event callbacks.
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| void | createEvent (const MouseEvent &event) |
| | Dispatches a mouse event to all registered mouse event callbacks.
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| fltp08 | devicePixelRatio () const |
| | Returns the current device pixel ratio.
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| virtual uint04 | getGrabImageSize () |
| | Returns the size for image grabbing operations.
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| KeyController & | getKeyController () |
| | Returns the keyboard controller associated with this window.
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| MouseController & | getMouseController () |
| | Returns the mouse controller associated with this window.
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| Time | getSurfaceUpdateTime () const |
| | Returns the timestamp of the last surface update.
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| const void * | lockptr () const |
| | Returns a pointer that can be used as a lock identifier for this instance.
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| virtual Vector< 2, uint04 > | logicalSize () const |
| | Returns the logical (device-independent) size of the window.
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| virtual Vector< 2, uint04 > | pixelSize () const |
| | Returns the size of the window in physical pixels, accounting for the device pixel ratio.
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| virtual fltp08 | referencePixelSize () |
| | Returns the reference size in physical pixels, accounting for the device pixel ratio.
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| virtual fltp08 | referenceSize () |
| | Returns the reference size used for scaling calculations.
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| void | setDevicePixelRatio (const fltp08 ratio) |
| | Sets the device pixel ratio (physical pixels per logical pixel).
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| void | setLookup (DesignObjectLookup *lookup) |
| | Sets the design object lookup used for scene queries.
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| virtual void | setReferenceSize (fltp08 size) |
| | Sets the reference size used for scaling calculations.
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| void | setExposed (bool exposed) |
| | Sets whether the window surface is currently exposed (visible and ready for rendering).
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bool | m_animating |
| | Whether continuous animation is active.
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QBackingStore * | m_backing_store = nullptr |
| | Fallback backing store for the window.
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DynamicPointer< GraphicsDevice > | m_device |
| | The graphics device.
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QTimer * | m_fps_timer = nullptr |
| | Timer driving FPS-limited rendering.
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bool | m_has_valid_khr |
| | Whether a valid Vulkan surface (KHR) exists.
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bool | m_initiation_failure |
| | Whether initialization failed.
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bool | m_instance_valid = false |
| | Whether the graphics instance is valid.
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bool | m_is_init |
| | Whether the window has been initialized.
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bool | m_is_size_valid |
| | Whether the current window size is valid.
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QRect | m_last_render_size |
| | The size used for the last render.
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QTModelManager * | m_manager |
| | The model manager.
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QTResourceListener * | m_mouse_manager_listener |
| | Listener for mouse manager changes.
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Renderer * | m_render |
| | The renderer for this window.
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bool | m_touch_alternate = false |
| | Alternate touch mode flag.
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QPointF | m_touch_begin_point |
| | Starting point of a touch gesture.
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QTimer * | m_touch_context_timer = nullptr |
| | Timer for long-press touch context menu.
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DynamicPointer< Camera > | m_camera |
| | The camera used for rendering in this window.
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fltp08 | m_device_pixel_ratio |
| | Ratio of physical pixels to logical pixels.
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bool | m_is_exposed = false |
| | Whether the window surface is currently exposed.
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Buffer< std::function< void(KeyEvent)> > | m_key_events |
| | Registered keyboard event callbacks.
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DesignObjectLookup * | m_lookup |
| | Pointer to the design object lookup for scene queries.
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Buffer< std::function< void(MouseEvent)> > | m_mouse_events |
| | Registered mouse event callbacks.
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fltp08 | m_reference_size |
| | Reference size used for scaling calculations.
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Vector< 2, uint04 > | m_size |
| | Logical size of the window.
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Time | m_surface_update_time |
| | Timestamp of the last surface update.
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The core Window used to render a viewport with OpenGL.
Definition at line 22 of file GLESGraphicsWindow.h.