Manages vertex buffers for the OpenGL engine.
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Manages vertex buffers for the OpenGL engine.
Definition at line 44 of file GLESBufferManager.h.
◆ GLESVertexManager()
◆ createPipeline()
Creates or recreates the rendering pipeline for the current scene.
- Parameters
-
| [in] | args | The graphics update context. |
◆ getRenderBuffer()
Returns the render buffer for a specific scene and channel.
- Parameters
-
| [in] | scene | The scene to query. |
| [in] | channel | The vertex channel name. |
- Returns
- A ConstPointer to the GraphicsBuffer.
References scene().
◆ getRenderBuffers()
Returns all render buffers needed for the given extra property.
- Parameters
-
| [in] | args | The graphics update context. |
| [in] | extra_property | The name of the extra property channel. |
- Returns
- A buffer of OpenGL buffer pointers.
◆ indexBuffer()
◆ lastDependencyUpdate()
| Time GLESVertexManager::lastDependencyUpdate |
( |
| ) |
const |
|
inline |
Returns the last time a dependency was pushed to GPU.
- Returns
- The last push update time.
Definition at line 55 of file GLESBufferManager.h.
◆ lastUpdateTime()
| Time GLESVertexManager::lastUpdateTime |
( |
| ) |
const |
|
inline |
Returns the last time vertex data was updated.
- Returns
- The last update time.
Definition at line 58 of file GLESBufferManager.h.
◆ scene()
| UUID GLESVertexManager::scene |
( |
| ) |
const |
|
inline |
◆ setScene()
| void GLESVertexManager::setScene |
( |
const Scene & | scene | ) |
|
Sets the scene whose vertex data this manager tracks.
- Parameters
-
| [in] | scene | The scene to manage. |
References scene().
◆ updateExtraBuffer() [1/2]
Updates an extra vertex property buffer for a specific scene.
- Parameters
-
| [in] | args | The graphics update context. |
| [in] | scene | The scene to update from. |
| [in] | extra_property | The name of the extra property channel. |
References scene().
◆ updateExtraBuffer() [2/2]
Updates an extra vertex property buffer for the current scene.
- Parameters
-
| [in] | args | The graphics update context. |
| [in] | extra_property | The name of the extra property channel. |
◆ updateUniformBuffer()
Updates uniform buffer data from the current scene state.
- Parameters
-
| [in] | args | The graphics update context. |
◆ vertexFlags()
| BitFlag GLESVertexManager::vertexFlags |
( |
| ) |
const |
|
inline |
Returns the active vertex property flags.
- Returns
- The BitFlag of active vertex properties.
Definition at line 88 of file GLESBufferManager.h.
◆ vertexSize()
| uint04 GLESVertexManager::vertexSize |
( |
| ) |
const |
|
inline |
The documentation for this class was generated from the following file: