NDEVR
API Documentation
NDEVRGraphicsManagerFactory

Stores a default rendering engine to be used with the application, with logic for finding a enabled Graphics Engine and using it to create a GraphicsManager. More...

Inheritance diagram for NDEVRGraphicsManagerFactory:
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Collaboration diagram for NDEVRGraphicsManagerFactory:
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Public Member Functions

GraphicsManagerBasecreateManager (QTModelManager *manager) override
 Creates a GraphicsManager instance for the given model manager.

Additional Inherited Members

Static Public Member Functions inherited from GraphicsManagerFactory
static GraphicsManagerFactoryDefaultFactory ()
 Retrieves the default graphics manager factory.
static void SetDefaultFactory (GraphicsManagerFactory *factory)
 Sets the default graphics manager factory for the application.
Static Protected Attributes inherited from GraphicsManagerFactory
static GraphicsManagerFactorys_factory
 The singleton default factory instance.

Detailed Description

Stores a default rendering engine to be used with the application, with logic for finding a enabled Graphics Engine and using it to create a GraphicsManager.


Definition at line 73 of file GraphicsManager.h.

Member Function Documentation

◆ createManager()

GraphicsManagerBase * NDEVRGraphicsManagerFactory::createManager ( QTModelManager * manager)
overridevirtual

Creates a GraphicsManager instance for the given model manager.

Parameters
[in]managerThe model manager.
Returns
The created manager.

Implements GraphicsManagerFactory.


The documentation for this class was generated from the following file: