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NDEVR
API Documentation
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Stores a default rendering engine to be used with the application, with logic for finding a enabled Graphics Engine and using it to create a GraphicsManager. More...
Public Member Functions | |
| GraphicsManagerBase * | createManager (QTModelManager *manager) override |
| Creates a GraphicsManager instance for the given model manager. | |
Additional Inherited Members | |
| Static Public Member Functions inherited from GraphicsManagerFactory | |
| static GraphicsManagerFactory * | DefaultFactory () |
| Retrieves the default graphics manager factory. | |
| static void | SetDefaultFactory (GraphicsManagerFactory *factory) |
| Sets the default graphics manager factory for the application. | |
| Static Protected Attributes inherited from GraphicsManagerFactory | |
| static GraphicsManagerFactory * | s_factory |
| The singleton default factory instance. | |
Stores a default rendering engine to be used with the application, with logic for finding a enabled Graphics Engine and using it to create a GraphicsManager.
Definition at line 73 of file GraphicsManager.h.
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overridevirtual |
Creates a GraphicsManager instance for the given model manager.
| [in] | manager | The model manager. |
Implements GraphicsManagerFactory.