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NDEVR
API Documentation
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A root render Object for Vulkan, which consists of a set Material, Model, and Geometry that is used together to optimally create a 3D render. More...
Classes | |
| struct | GeoProperties |
| Cached properties of a Geometry instance within this render object. More... | |
| struct | ModelProperties |
| Cached properties of a parent Model for a rendered geometry instance. More... | |
A root render Object for Vulkan, which consists of a set Material, Model, and Geometry that is used together to optimally create a 3D render.
Definition at line 69 of file VulkanRenderObject.h.