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NDEVR
API Documentation
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| Core Types | Fundamental data types, containers, and platform abstractions |
| Buffers | Dynamic arrays, memory management, and container utilities |
| Color Types | Color representation, conversion, and palette classes |
| Database | Table storage, typed columns, and binary serialization |
| File IO | File access, binary serialization, and structured data parsing |
| Math | Vectors, matrices, angles, bounds, and geometric primitives |
| Strings | String types, views, translation, and text conversion utilities |
| Threading | Threads, locks, queues, and concurrency primitives |
| Design System | The scene graph, geometry, commands, and design object management |
| Custom Models | Specialized Model subclasses for domain-specific data |
| Design Commands | Undoable commands for modifying design state |
| Design Core | Core design objects: DesignObject, Model, Material, Effect |
| Geometry | Geometry objects, filters, booleans, and mesh operations |
| Hardware and IO | Hardware devices, file formats, scanners, and deployments |
| Connections | Communication backends for serial, Bluetooth, network, and WebSocket |
| Deployments | Drill holes, drill patterns, calibration, and deployment tracking |
| Devices | Hardware device abstractions and sensor implementations |
| IO Factories | File I/O factory classes for reading and writing various formats |
| Scanners | 3D scanning hardware and scan data management |
| User Interface | Qt widgets, input controllers, logging, and runtime services |
| Input | Keyboard, mouse, and controller input handling |
| Log Streams | Log output stream implementations |
| Software Services | Pluggable service interfaces registered at runtime |
| Widgets | Qt-based UI components and custom controls |
| Visualization | Rendering, selection, coordinate systems, and camera management |
| Graphics | Rendering engines, graphics pipelines, and viewport management |
| Selection | Selection controllers, snap points, and highlight effects |
| Units and Projections | Unit systems, coordinate projections, and conversion utilities |