API Documentation
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VulkanMaterialManager.h File Reference
#include "VulkanDefines.h"
#include "VulkanBuffer.h"
#include "VulkanImage.h"
#include "Shader.h"
#include "VulkanBitflagObject.h"
#include "Design/Headers/Model.h"
#include "Design/Headers/Material.h"
Include dependency graph for VulkanMaterialManager.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  VertexUniformObject
 
struct  FragUniformObject
 
class  VulkanMaterialManager
 

Namespaces

namespace  NDEVR
 

Functions

 DEFINE_NON_DISPATCHABLE_HANDLE (VkDescriptorPool)
 
 DEFINE_NON_DISPATCHABLE_HANDLE (VkDescriptorSet)
 
 DEFINE_NON_DISPATCHABLE_HANDLE (VkDescriptorSetLayout)
 
 DEFINE_NON_DISPATCHABLE_HANDLE (VkSampler)
 

Function Documentation

◆ DEFINE_NON_DISPATCHABLE_HANDLE() [1/4]

DEFINE_NON_DISPATCHABLE_HANDLE ( VkDescriptorPool )

◆ DEFINE_NON_DISPATCHABLE_HANDLE() [2/4]

DEFINE_NON_DISPATCHABLE_HANDLE ( VkDescriptorSet )

◆ DEFINE_NON_DISPATCHABLE_HANDLE() [3/4]

DEFINE_NON_DISPATCHABLE_HANDLE ( VkDescriptorSetLayout )

◆ DEFINE_NON_DISPATCHABLE_HANDLE() [4/4]

DEFINE_NON_DISPATCHABLE_HANDLE ( VkSampler )