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VulkanDefines.h
Go to the documentation of this file.
1
#pragma once
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#ifdef _WIN32
3
#define VK_NO_PROTOTYPES 1
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#define VK_USE_PLATFORM_WIN32_KHR 1
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#endif
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#if ((ULONG_MAX) != (UINT_MAX))
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#define vk_null 0
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#elif ANDROID
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#define vk_null 0
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#else
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#define vk_null nullptr
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#endif
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#ifdef _DEBUG
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#ifndef QT_BUILD
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#define VALIDATION_SUPPORT
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#endif
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//#define GENERATE_RANDOM_DEVICE_LOST
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#endif
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#if VK_NO_PROTOTYPES
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#include "
VulkanGraphics/Headers/vulkan_wrapper.h
"
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#else
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#include <vulkan/vulkan.h>
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#endif
vulkan_wrapper.h
VulkanGraphics
Headers
VulkanDefines.h