API Documentation
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Contains methods for easily reading and writing to an INI file including. More...
#include <INIInterface.h>
Public Member Functions | |
virtual void | finishReadingINI (INIFactory &) |
virtual void | getINI (INIFactory &factory)=0 |
INIInterface (const File &default_ini) | |
virtual void | prepareForINI (INIFactory &) |
virtual bool | readINIOptions () |
virtual bool | readINIOptions (File &ini_file) |
virtual bool | saveINIOptions (bool multithead=false) |
virtual bool | saveINIOptions (File &ini_file, bool multithead=false) |
void | setDefaultINIFile (const File &file) |
virtual void | writeToLog (const String &title, ProgressInfo *log, uint01 log_level=2U) |
virtual void | writeToLog (ProgressInfo *log, uint01 log_level=2U) |
virtual | ~INIInterface () |
Protected Attributes | |
File | m_default_ini |
Contains methods for easily reading and writing to an INI file including.
INIInterface | ( | const File & | default_ini | ) |
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inlinevirtual |
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inlinevirtual |
Reimplemented in FactoryOptions, FileChooserDialog, and UnitManager.
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pure virtual |
Implemented in BasicKeyController, DesignSettings, FactoryOptions, IMUCalibrator, JoystickSettings, NDEVRProxyStyle, RasterInfo, Translator, UnitManager, and VehicleSearchItem.
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inlinevirtual |
Reimplemented in FactoryOptions, FileChooserDialog, and UnitManager.
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virtual |
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virtual |
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virtual |
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virtual |
void setDefaultINIFile | ( | const File & | file | ) |
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virtual |
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protected |