#include <DesignSettings.h>
◆ DesignSettings()
◆ defaultSettings()
◆ getINI()
◆ getModel()
bool getModel |
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const String & | resource, |
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Model & | root ) const |
◆ setGraphicsSettingsToDefaults()
void setGraphicsSettingsToDefaults |
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| ) |
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◆ setModel()
bool setModel |
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const String & | resource, |
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const Model & | model ) const |
◆ setModelGetter()
void setModelGetter |
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const std::function< bool(const String &, Model &root)> & | resource_getter | ) |
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◆ setModelSetter()
void setModelSetter |
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const std::function< bool(const String &, const Model &model)> & | resource_setter | ) |
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◆ setStationSettingsToDefaults()
void setStationSettingsToDefaults |
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◆ setUserSettingsToDefaults()
void setUserSettingsToDefaults |
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◆ activation_email
◆ calibration_back_point_label
◆ calibration_front_point_label
◆ company_name
◆ debug_mode
◆ default_camera_locations
◆ m_model_getter
std::function<bool(const String&, Model& root)> m_model_getter |
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protected |
◆ m_model_setter
std::function<bool(const String&, const Model& model)> m_model_setter |
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protected |
◆ maintenance_mode
◆ ndevr_website
◆ pattern_hole_name_format
◆ row_auto_name_format
◆ user_title
The documentation for this class was generated from the following files: