33#include <NDEVR/Model.h>
40 static Buffer<Triangle<3, fltp04>> getCube();
41 static Buffer<Triangle<3, fltp04>> getPlane();
43 Skybox(
const Model& model)
45 , m_grid_visible(false)
49 void setToColor(
const RGBColor& color);
50 void setToGradient(
const RGBColor& top_a,
const RGBColor& top_b,
const RGBColor& bottom_a,
const RGBColor& bottom_b);
51 void setToGradient(
const RGBColor& top,
const RGBColor& bottom);
53 void showGrid(fltp08 grid_spacing, fltp04 thickness);
55 bool gridVisible() {
return m_grid_visible; }