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static Vector< 2, fltp08 > | fromLatLngToPoint (Vector< 2, fltp08 > latLng) |
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static Vector< 2, fltp08 > | fromLatLngToPoint (Vector< 2, Angle< fltp08 > > latLng) |
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static Vector< 2, fltp08 > | fromPointToLatLng (Vector< 2, fltp08 > point) |
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static Vector< 2, Angle< fltp08 > > | fromPointToLatLngAngle (Vector< 2, fltp08 > point) |
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static Vector< 3, fltp08 > | getTileAtLatLngZ (Vector< 3, fltp08 > latLng) |
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static Vector< 3, fltp08 > | getTileAtLatLngM (Vector< 3, fltp08 > latLng) |
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static Bounds< 2, fltp08 > | getTileBounds (Vector< 3, fltp08 > tile) |
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static Bounds< 2, Angle< fltp08 > > | getTileBoundsAngle (Vector< 3, fltp08 > tile) |
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◆ fromLatLngToPoint() [1/2]
◆ fromLatLngToPoint() [2/2]
◆ fromPointToLatLng()
◆ fromPointToLatLngAngle()
◆ getTileAtLatLngM()
◆ getTileAtLatLngZ()
◆ getTileBounds()
◆ getTileBoundsAngle()
The documentation for this class was generated from the following file: