33#include <NDEVR/Model.h>
43 static Buffer<Triangle<3, fltp04>> getCube();
44 static Buffer<Triangle<3, fltp04>> getPlane();
46 Skybox(
const Model& model)
48 , m_grid_visible(false)
52 void setToColor(
const RGBColor& color);
53 void setToGradient(
const RGBColor& top_a,
const RGBColor& top_b,
const RGBColor& bottom_a,
const RGBColor& bottom_b);
54 void setToGradient(
const RGBColor& top,
const RGBColor& bottom);
56 void showGrid(fltp08 grid_spacing, fltp04 thickness);
58 bool gridVisible() {
return m_grid_visible; }