API Documentation
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Effect Member List

This is the complete list of members for Effect, including all inherited members.

actionDeletedIndex(uint04 index, uint04 size)DesignObject
activate()Effect
activeFilters() constDesignObject
addIndex(uint04 index, uint04 size)DesignObject
addTarget(uint04 index, const DesignObject &target)Effect
addTarget(const DesignObject &target)Effect
appendData(const String &data, bool compressed)DesignObject
base() constDesignObjectinline
cleanup()Effect
clearMetaData(const String &index)DesignObject
clearTargets() constEffect
copyFrom(const Effect &effect)Effect
NDEVR::DesignObject::copyFrom(const DesignObject &object)DesignObject
deactivate()Effect
deleteEffect()Effect
designIndex() constDesignObjectinline
DesignObject()=defaultDesignObject
DesignObject(DesignObjectBase *base)DesignObjectexplicit
DesignObject(uint04 index, DesignObjectBase *base)DesignObject
DesignObjectType enum nameDesignObject
DesignProperty enum nameDesignObject
doesPropertyBeginWith(DesignProperty property, const String &value, bool ignore_case) constDesignObjectinline
doesPropertyBeginWith(DesignProperty property, const char *value, bool ignore_case) constDesignObjectinline
doesPropertyContain(DesignProperty property, const String &value, bool ignore_case) constDesignObjectinline
doesPropertyContain(DesignProperty property, const char *value, bool ignore_case) constDesignObjectinline
e_3D_fade_in enum valueEffect
e_3D_fade_out enum valueEffect
e_3D_visible enum valueDesignObject
e_allow_interactions enum valueDesignObject
e_applied_filters enum valueDesignObject
e_asc_modified_time enum valueDesignObject
e_author enum valueDesignObject
e_azimuth_operations enum valueEffect
e_bone enum valueDesignObject
e_bounding_box enum valueDesignObject
e_bounds_ignored enum valueDesignObject
e_bounds_modified_time enum valueDesignObject
e_camera enum valueDesignObject
e_category enum valueDesignObject
e_compressed_data enum valueDesignObject
e_creation_software enum valueDesignObject
e_creation_time enum valueDesignObject
e_deletion_allowed enum valueDesignObject
e_desc_modified_time enum valueDesignObject
e_description enum valueDesignObject
e_design_property enum valueEffect
e_design_property_size enum valueDesignObject
e_design_types enum valueDesignObject
e_destroy_when_finished enum valueEffect
e_draw_bounding_box enum valueEffect
e_editable_description enum valueDesignObject
e_effect enum valueDesignObject
e_effect_type enum valueEffect
e_end_time enum valueEffect
e_extra_size enum valueEffect
e_extra_transform enum valueEffect
e_file enum valueDesignObject
e_frequency enum valueEffect
e_geometry enum valueDesignObject
e_geometry_property enum valueEffect
e_guid enum valueDesignObject
e_icon enum valueDesignObject
e_is_active enum valueEffect
e_is_application_locked enum valueDesignObject
e_is_application_owned enum valueDesignObject
e_is_deleted enum valueDesignObject
e_is_focused enum valueDesignObject
e_is_frozen enum valueDesignObject
e_is_selected enum valueDesignObject
e_layer enum valueDesignObject
e_library_id enum valueDesignObject
e_light enum valueEffect
e_location_operations enum valueEffect
e_manager_visible enum valueDesignObject
e_material enum valueDesignObject
e_material_property enum valueEffect
e_material_uv_color enum valueEffect
e_meta_data enum valueDesignObject
e_model enum valueDesignObject
e_model_property enum valueEffect
e_modified_time enum valueDesignObject
e_name enum valueDesignObject
e_none enum valueEffect
e_placeholer enum valueEffect
e_scan enum valueEffect
e_scene enum valueDesignObject
e_search_terms enum valueDesignObject
e_selection enum valueDesignObject
e_selection_box enum valueDesignObject
e_selection_ignored enum valueDesignObject
e_set_transform enum valueEffect
e_start_time enum valueEffect
e_station enum valueEffect
e_target_property enum valueEffect
e_target_value_a enum valueEffect
e_target_value_b enum valueEffect
e_tile_model_to_object enum valueEffect
e_transform enum valueDesignObject
e_translated_string_data enum valueDesignObject
e_tree_visible enum valueDesignObject
e_uncompressed_data enum valueDesignObject
e_untranslated_string_data enum valueDesignObject
Effect()Effect
Effect(uint04 index, DesignObjectBase *property_table)Effect
Effect(DesignObjectBase *property_table)Effect
EffectProperties enum nameEffect
EffectType enum nameEffect
effectType() constEffect
file() constDesignObject
FilePathDesignNameVariable()DesignObjectinlinestatic
getBoundsRotation() constEffect
getDesignParentIndex() constDesignObject
getEffectProperty(EffectProperties mat_index) constEffectinline
getIcon() constDesignObject
getInheritedProperty(DesignProperty property) constDesignObjectinline
getModifiedTime() constDesignObject
getProperty(DesignProperty property) constDesignObjectinline
getScene() constDesignObject
getTarget(uint04 target) constEffect
getTargets() constEffect
getTransform() constDesignObject
hasMetaData(const String &index) constDesignObject
hasProperty(DesignProperty property) constDesignObjectinline
index() constDesignObjectinline
isDesignType(DesignObjectType mode) constDesignObject
isDesignType(uint04 mode) constDesignObject
isProperty(DesignProperty property, const String &value) constDesignObjectinline
isProperty(DesignProperty property, const char *value) constDesignObjectinline
isValid() constDesignObjectinline
m_baseDesignObjectprotected
m_design_indexDesignObjectprotected
m_indexDesignObjectprotected
m_uuidDesignObjectmutableprotected
metaData(const String &index) constDesignObject
metaData() constDesignObject
numberOfTargets() constEffect
offset(const Vector< 3, fltp08 > &offset)DesignObject
onNameChange(const String &new_name)DesignObjectprotected
operator bool() constDesignObjectinline
operator!=(const Effect &mat) constEffectinline
NDEVR::DesignObject::operator!=(const DesignObject &model) constDesignObject
operator<(const DesignObject &model) constDesignObject
operator==(const Effect &mat) constEffectinline
NDEVR::DesignObject::operator==(const DesignObject &model) constDesignObject
operator>(const DesignObject &model) constDesignObject
propertyTable() constDesignObject
propertyTable()DesignObject
removeMetaData(const String &index, const void *lock_ptr=nullptr)DesignObject
removeTarget(uint04 index)Effect
scale(Vector< 3, fltp08 > scale, Vertex< 3, fltp08 > center_of_scale=Constant< Vertex< 3, fltp08 > >::Invalid)DesignObject
setActiveFilters(const JSONNode &node)DesignObject
setBoundsRotation(bool bounds_can_rotate)Effect
setDesignType(DesignObjectType mode, bool is_type)DesignObject
setDesignVisible(bool is_visible)DesignObject
setEffectProperty(EffectProperties mat_index, const t_type &type)Effectinline
setEffectType(EffectType type)Effect
setMetaData(const JSONNode &node)DesignObject
setMetaData(const String &index, const JSONNode &node)DesignObject
setMetaData(const String &index, const String &data)DesignObject
setMetaData(const String &index, const bool &data)DesignObject
setMetaData(const String &index, const fltp08 &data)DesignObject
setMetaData(const String &index, const uint04 &data)DesignObject
setProperty(DesignProperty property, const t_type &value)DesignObjectinline
setProperty(DesignProperty property, const UUID &value)DesignObjectinline
setProperty(DesignProperty property, const String &value)DesignObjectinline
setTarget(uint04 index, const DesignObject &target)Effect
setTargetProperty(uint04 property_name, t_type value)Effectinline
setTargetProperty(uint04 property_name, t_type value_a, t_type value_b)Effectinline
setupAsBlinking(fltp04 frequency)Effect
setupAsBoundingBox(const Model &bounds)Effect
setupAsBoundingBox(const Model &bounds, const Model &target)Effect
setupAsBoundingBox(const Model &bounds, const Buffer< Model, uint04, ObjectAllocator< DESIGN_PRIM > > &targets)Effect
setupAsLight(fltp04 intensity=1.0)Effect
setupAsLocationOperations(const Model &reference)Effect
setupAsModelTile(const Model &model_tile)Effect
setupAsSetTransform(const Model &target, const Matrix< fltp08 > &transform, const TimeSpan &span=TimeSpan(1.0))Effect
update(Time current_time, DesignObjectLookup *lock_ptr)Effect
updateCreatedTime()DesignObject
updateDesignModifiedTime(Time time=Time::SystemTime())DesignObject
updateDesignTransform(const Matrix< fltp08 > &transform, const void *lock=nullptr)DesignObject
updateDesignVisible(bool is_visible, const void *lock=nullptr)DesignObject
updateMetaData(const String &index, const String &data, const void *lock_ptr=nullptr)DesignObject
updateMetaData(const String &index, const fltp08 &data, const void *lock_ptr=nullptr)DesignObject
updateMetaData(const String &index, const bool &data, const void *lock_ptr=nullptr)DesignObject
updateProperty(DesignProperty property, const t_type &value, const void *lock=nullptr)DesignObjectinline
uuid() constDesignObject
validateDesignObject() constDesignObject