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ColorByValueWidget.h
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1/*--------------------------------------------------------------------------------------------
2Copyright (c) 2019, NDEVR LLC
3tyler.parke@ndevr.org
4 __ __ ____ _____ __ __ _______
5 | \ | | | __ \ | ___|\ \ / / | __ \
6 | \ | | | | \ \ | |___ \ \ / / | |__) |
7 | . \| | | |__/ / | |___ \ V / | _ /
8 | |\ |_|_____/__|_____|___\_/____| | \ \
9 |__| \__________________________________| \__\
10
11Subject to the terms of the Enterprise+ Agreement, NDEVR hereby grants
12Licensee a limited, non-exclusive, non-transferable, royalty-free license
13(without the right to sublicense) to use the API solely for the purpose of
14Licensee's internal development efforts to develop applications for which
15the API was provided.
16
17The above copyright notice and this permission notice shall be included in all
18copies or substantial portions of the Software.
19
20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
21INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
22PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
23FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
24OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25DEALINGS IN THE SOFTWARE.
26
27Library: NDEVR
28File: ColorByValueWidget
29Included in API: True
30Author(s): Tyler Parke
31 *-----------------------------------------------------------------------------------------**/
32#pragma once
33#include "DLLInfo.h"
34#include <NDEVR/QTDesignObject.h>
35#include <NDEVR/Pointer.h>
36#include <QWidget>
37namespace Ui
38{
39 class ColorByValueWidgetUI;
40}
41namespace NDEVR
42{
43 /**--------------------------------------------------------------------------------------------------
44 \brief Allows the user to select a property and range to color a Model or Scene.
45 **/
46 class NDEVR_API ColorByValueWidget : public QWidget
47 {
48 public:
49 ColorByValueWidget(QWidget* parent = nullptr);
50 ColorByValueWidget(const DynamicPointer<QTDesignObject>& material, QWidget* parent = nullptr);
52
55 void clear();
56 protected slots:
58 protected:
59 void setup();
62 protected:
64 Ui::ColorByValueWidgetUI* ui;
66 };
67}
68
#define NDEVR_API
Definition DLLInfo.h:50
Allows the user to select a property and range to color a Model or Scene.
Definition ColorByValueWidget.h:47
DynamicPointer< QTDesignObject > m_target
Definition ColorByValueWidget.h:65
Vector< 3, fltp08 > getUIValues(const Material &mat) const
Material material() const
ColorByValueWidget(QWidget *parent=nullptr)
bool m_is_unit_flipped
Definition ColorByValueWidget.h:63
Ui::ColorByValueWidgetUI * ui
Definition ColorByValueWidget.h:64
ColorByValueWidget(const DynamicPointer< QTDesignObject > &material, QWidget *parent=nullptr)
void setTarget(const DynamicPointer< QTDesignObject > &target)
Provides a modifiable pointer that has shared ownership of a dynamically allocated object.
Definition Pointer.hpp:320
Container responsible for storing and setting the appearance of a Model or Geometry within the NDEVR ...
Definition Material.h:51
A fixed-size array with better performance compared to dynamic containers.
Definition Vector.hpp:60
Definition ACIColor.h:37
Definition FontEditor.h:6