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Rasterization.h
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1/*--------------------------------------------------------------------------------------------
2Copyright (c) 2019, NDEVR LLC
3tyler.parke@ndevr.org
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10
11Subject to the terms of the Enterprise+ Agreement, NDEVR hereby grants
12Licensee a limited, non-exclusive, non-transferable, royalty-free license
13(without the right to sublicense) to use the API solely for the purpose of
14Licensee's internal development efforts to develop applications for which
15the API was provided.
16
17The above copyright notice and this permission notice shall be included in all
18copies or substantial portions of the Software.
19
20THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
21INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
22PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
23FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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26
27Library: NDEVR
28File: NDEVRPCH
29Included in API: True
30Author(s): Tyler Parke
31 *-----------------------------------------------------------------------------------------**/
32#pragma once
33#include "Cloth.h"
34#include "Tree/Headers/RTree.hpp"
35
36namespace NDEVR
37{
38 struct GeometryFilterParameters;
39 class ProgressInfo;
40 struct CSFParams;
41
42#define SQUARE_DIST(x1, y1, x2, y2) \
43 (((x1) - (x2)) * ((x1) - (x2)) + ((y1) - (y2)) * ((y1) - (y2)))
44
45 /**--------------------------------------------------------------------------------------------------
46 \brief Creates a raster of the terrain using the Cloth simulation.
47 **/
49 public:
50
53
54 // for a cloth particle, if no corresponding lidar point are found.
55 // the heightval are set as its neighbor's
56 //static fltp04 findHeightValByNeighbor(const Particle& p);
57 //static fltp04 findHeightValByScanline(const Particle& p, Cloth& cloth);
58
59 void static RasterTerrian(Cloth& cloth, Buffer<fltp04>& heightVal, const CSFParams& parameters);
60 };
61}
The equivelent of std::vector but with a bit more control. The basic array unit of the library.
Definition Buffer.hpp:56
The data and operations for performing bare earth using Cloth simulation.
Definition Cloth.h:69
Creates a raster of the terrain using the Cloth simulation.
Definition Rasterization.h:48
~Rasterization()
Definition Rasterization.h:52
static void RasterTerrian(Cloth &cloth, Buffer< fltp04 > &heightVal, const CSFParams &parameters)
Rasterization()
Definition Rasterization.h:51
Definition ACIColor.h:37
Contains parameters for performing a Cloth surfacing operation.
Definition CSF.h:44