34#include "Tree/Headers/RTree.hpp"
38 struct GeometryFilterParameters;
42#define SQUARE_DIST(x1, y1, x2, y2) \
43 (((x1) - (x2)) * ((x1) - (x2)) + ((y1) - (y2)) * ((y1) - (y2)))
42#define SQUARE_DIST(x1, y1, x2, y2) \ …
The equivelent of std::vector but with a bit more control. The basic array unit of the library.
Definition Buffer.hpp:56
The data and operations for performing bare earth using Cloth simulation.
Definition Cloth.h:69
Creates a raster of the terrain using the Cloth simulation.
Definition Rasterization.h:48
~Rasterization()
Definition Rasterization.h:52
static void RasterTerrian(Cloth &cloth, Buffer< fltp04 > &heightVal, const CSFParams ¶meters)
Rasterization()
Definition Rasterization.h:51
Contains parameters for performing a Cloth surfacing operation.
Definition CSF.h:44