33#include <NDEVR/Geometry.h>
Stores an angle in an optimized format.
Definition StringStream.h:352
The equivelent of std::vector but with a bit more control. The basic array unit of the library.
Definition Buffer.hpp:64
Definition Geometry.h:1631
Definition ProgressInfo.hpp:43
Definition Smoothing.h:38
static void NormalSmoothing(Geometry &geo, NormalMode normal_mode, const Angle< fltp08 > &max_smooth_angle, const void *lock, ProgressInfo *log)
Definition Smoothing.cpp:463
static void CotangentLaplacianSmoothing(Geometry &geo, const Geometry::SmoothingParameters &smoothing_parameters)
Definition Smoothing.cpp:202
static void ClearSmoothing(Geometry &geo, const Geometry::SmoothingParameters &smoothing_parameters)
Definition Smoothing.cpp:8
static void RestoreGeo(Geometry &geo, const Buffer< Vector< 3, fltp08 > > &verts, GeometryPositionModRestore &restore, const void *lock, ProgressInfo *log)
Definition Smoothing.cpp:449
static void LaplacianSmoothing(Geometry &geo, const Geometry::SmoothingParameters &smoothing_parameters)
Definition Smoothing.cpp:20
An element of a vector space. An element of the real coordinate space Rn Basis vector,...
Definition Vector.hpp:62
NormalMode
Definition DesignObjectBase.h:105
Definition Geometry.h:217