API Documentation
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Contains basic logic to smooth 3D meshes. More...
#include <Smoothing.h>
Static Public Member Functions | |
static void | ClearSmoothing (Geometry &geo, const Geometry::SmoothingParameters &smoothing_parameters) |
static void | CotangentLaplacianSmoothing (Geometry &geo, const Geometry::SmoothingParameters &smoothing_parameters) |
static void | LaplacianSmoothing (Geometry &geo, const Geometry::SmoothingParameters &smoothing_parameters) |
static void | NormalSmoothing (Geometry &geo, NormalMode normal_mode, const Angle< fltp08 > &max_smooth_angle, const void *lock, ProgressInfo *log) |
Static Protected Member Functions | |
static void | RestoreGeo (Geometry &geo, const Buffer< Vector< 3, fltp08 > > &verts, GeometryPositionModRestore &restore, const void *lock, ProgressInfo *log) |
Contains basic logic to smooth 3D meshes.
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