#include <NDEVR/BaseValues.h>
#include <NDEVR/Vector.h>
#include <NDEVR/ObjectInfo.h>
#include <NDEVR/TypeInfo.h>
#include <NDEVR/Angle.h>
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class | VariableReference |
| An optimized class for storing a reference to a variable of some type up to 8 bytes in size without ownership or allocations on the stack. More...
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template<class t_type_a > |
void | assign (t_type_a &a, const char *b) |
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template<class t_type_a > |
void | assign (t_type_a &a, const t_type_a &b) |
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template<class t_type_a , class t_type_b > |
void | assign (t_type_a &a, const t_type_b &b) |
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template<class t_type_a , uint01 t_dim_b, class t_type_b > |
void | assign (t_type_a &a, const Vector< t_dim_b, t_type_b > &b) |
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template<class t_type_a , uint01 t_dim_b, class t_type_b > |
void | assign (t_type_a &a, const Vector< t_dim_b, t_type_b > &b, uint01 dim) |
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template<uint01 t_dim_a, class t_type_a , uint01 t_dim_b, class t_type_b > |
void | assign (Vector< t_dim_a, t_type_a > &a, const Vector< t_dim_b, t_type_b > &b) |
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template<uint01 t_dim_a, class t_type_a , uint01 t_dim_b, class t_type_b > |
void | assign (Vector< t_dim_a, t_type_a > &a, const Vector< t_dim_b, t_type_b > &b, uint01 dim) |
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