![]() |
API Documentation
|
This is the complete list of members for Cloth, including all inherited members.
| addForce(const Vector< 3, fltp04 > direction) | Cloth | |
| adjustParticleByNeighbor(Particle &p1, Particle &p2) | Cloth | |
| Cloth(const Vector< 3, fltp04 > &origin_pos, const Vector< 2, uint04 > &size, const Vector< 2, fltp04 > &step, fltp04 smoothThreshold, fltp04 heightThreshold, uint04 rigidness, fltp04 time_step, bool use_colors) | Cloth | |
| fillHoles() | Cloth | |
| findUnmovablePoint(Buffer< Vector< 2, uint04 > > connected) | Cloth | |
| get1DIndex(uint04 x, uint04 y) const | Cloth | inline |
| get2DIndex(uint04 index) const | Cloth | inline |
| getColor(uint04 index) | Cloth | inline |
| getHeightvals() | Cloth | inline |
| getNormalAt(const Vector< 2, uint04 > &index) const | Cloth | |
| getParticle(uint04 x, uint04 y) | Cloth | inline |
| getParticle(uint04 x, uint04 y) const | Cloth | inline |
| getParticle1d(uint04 index) | Cloth | inline |
| getParticles() const | Cloth | inline |
| getSize() | Cloth | inline |
| handle_slop_connected(const Buffer< uint04 > &edgePoints, const Buffer< Vector< 2, uint04 > > &connected, const Buffer< Buffer< uint04 > > &neibors) | Cloth | |
| heightvals | Cloth | |
| movableFilter() | Cloth | |
| origin_pos | Cloth | |
| setColor(uint04 index, RGBColor color) | Cloth | inline |
| size | Cloth | |
| step_x | Cloth | |
| step_y | Cloth | |
| terrCollision() | Cloth | |
| timeStep() | Cloth |