#include <DesignObjectChooser.h>
◆ DesignObjectChooser() [1/3]
◆ DesignObjectChooser() [2/3]
◆ DesignObjectChooser() [3/3]
◆ addButton()
void addButton |
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Button * | button | ) |
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◆ addCategory()
◆ clear()
◆ currentSelection()
◆ exportImages()
◆ filter()
void filter |
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const String & | keyword_search | ) |
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◆ filterFromArchive()
void filterFromArchive |
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◆ filterFromManager()
void filterFromManager |
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◆ getCurrentSelectedModels()
◆ init()
◆ initContextMenu()
void initContextMenu |
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Button * | button | ) |
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protected |
◆ onCategoryChanged
void onCategoryChanged |
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protectedslot |
◆ onSelectedSignal
◆ removeCategory()
void removeCategory |
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const String & | name | ) |
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◆ setCategory()
void setCategory |
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const String & | category | ) |
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◆ setLibraryManager()
◆ setModelManager()
◆ setSelected()
◆ setSelectionMode()
◆ showActiveMaterialsCategory()
void showActiveMaterialsCategory |
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bool | show | ) |
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◆ showActiveModelsCategory()
void showActiveModelsCategory |
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bool | show | ) |
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◆ showFileMenu()
void showFileMenu |
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bool | is_save | ) |
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protected |
◆ updateFromArchive() [1/2]
void updateFromArchive |
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bool | refresh_archive_files | ) |
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◆ updateFromArchive() [2/2]
void updateFromArchive |
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bool | show_active_models, |
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bool | show_active_materials, |
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bool | refresh_archive_files ) |
◆ m_categories
◆ m_category_list
◆ m_is_library
bool m_is_library = false |
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protected |
◆ m_is_material_chooser
bool m_is_material_chooser |
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protected |
◆ m_is_model_chooser
◆ m_keyword_search
◆ m_keywords
◆ m_library_manager
◆ m_manager
◆ ui
Ui::DesignObjectChooserUI* ui |
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protected |
The documentation for this class was generated from the following files: