API Documentation
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An interpolated path in 3D space. More...
#include <TimePath.h>
Public Member Functions | |
fltp08 | interpolateX (const Time ¤t_time) |
Path & | operator= (const Path &path) |
Path () | |
Path (const Buffer< Time > &time, const Buffer< fltp04 > &y, const Buffer< fltp04 > &m) | |
Path (const Path &&path) | |
Path (const Path &path) | |
Static Public Member Functions | |
static Path | createMonotoneAngleCubicPathSorted (const Buffer< Time > &time, const Buffer< Angle< fltp08 > > &y) |
static Path | createMonotoneCubicPath (const Buffer< Time > &time, const Buffer< fltp04 > &y) |
static Path | createMonotoneCubicPathAzimuth (const Buffer< Time > &time, const Buffer< Angle< fltp08 > > &y) |
static Path | createMonotoneCubicPathSorted (const Buffer< Time > &time, const Buffer< fltp04 > &y) |
Protected Attributes | |
Buffer< fltp04 > | mM |
Buffer< Time > | mX |
Buffer< fltp04 > | mY |
An interpolated path in 3D space.
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