A ConnectionDialog that allows the user to modify a WebSocketConnection.
More...
#include <WebSocketConnectionDialog.h>
A ConnectionDialog that allows the user to modify a WebSocketConnection.
◆ WebSocketConnectionDialog()
◆ ~WebSocketConnectionDialog()
◆ checkIfValid()
bool checkIfValid |
( |
| ) |
const |
◆ clear()
◆ clearFixedProtocol()
void clearFixedProtocol |
( |
| ) |
|
◆ connectionInfo()
◆ handlesConnection()
◆ protocol()
◆ refreshPingVisible()
void refreshPingVisible |
( |
| ) |
|
|
protected |
◆ setAllowLocalButton()
void setAllowLocalButton |
( |
bool | allow_local | ) |
|
◆ setAllowPingLogic()
void setAllowPingLogic |
( |
bool | allow_ping | ) |
|
◆ setConnectionInfo()
◆ setFixedProtocol()
void setFixedProtocol |
( |
const String & | mode | ) |
|
◆ updateFromDialog
void updateFromDialog |
( |
| ) |
|
|
protectedslot |
◆ m_allow_local_button
bool m_allow_local_button = true |
|
protected |
◆ m_allow_ping_logic
bool m_allow_ping_logic = true |
|
protected |
◆ m_fixed_protocol
◆ ui
Ui::WebNetworkConnectionUI* ui |
|
protected |
The documentation for this class was generated from the following file: