#include <VulkanBitflagObject.h>
|
enum | ModelProperties {
e_3D_selected
, e_3D_focussed
, e_orient_to_camera
, e_follow_camera
,
e_scale_to_camera
} |
|
enum class | RenderProperties {
e_parity
, e_wireframe
, e_use_custom_color
, e_use_lighting
,
e_smooth_normals
, e_use_texture_model_coord
, e_use_linework_model_coord
} |
|
◆ ModelProperties
Enumerator |
---|
e_3D_selected | |
e_3D_focussed | |
e_orient_to_camera | |
e_follow_camera | |
e_scale_to_camera | |
◆ RenderProperties
Enumerator |
---|
e_parity | |
e_wireframe | |
e_use_custom_color | |
e_use_lighting | |
e_smooth_normals | |
e_use_texture_model_coord | |
e_use_linework_model_coord | |
◆ VulkanBitflagObject() [1/2]
◆ VulkanBitflagObject() [2/2]
◆ get()
◆ operator!=()
◆ operator=()
◆ operator==()
◆ set() [1/2]
◆ set() [2/2]
◆ setExtra()
void setExtra |
( |
bool | value | ) |
|
|
inline |
◆ setHasImage()
void setHasImage |
( |
uint01 | type, |
|
|
bool | has_image ) |
|
inline |
◆ setRenderProperty()
◆ flag
The documentation for this struct was generated from the following file: