API Documentation
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#include "NDEVRGraphics/Headers/DLLInfo.h"
#include "NDEVRGraphics/Headers/GraphicsUpdateArguments.h"
#include "NDEVRGraphics/Headers/GraphicsPipeline.h"
#include "Design/Headers/WindowInstance.h"
#include "Base/Headers/Time.h"
Go to the source code of this file.
Classes | |
class | Renderer |
An object that renders a specific Camera object, typically run on a different thread than the main UI thread. Rendering takes place between calls to the GraphicsUpdater. If there is more than one QTGraphicsWindow, there may be more than one Renderer running at a time. More... | |
Namespaces | |
namespace | NDEVR |