#include <CustomModelLogic.h>
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virtual void | addMenuItems (Model &, QTModelManager *, QMenu &, const Buffer< UUID > &, const SelectionInfo &) |
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virtual void | executeMenuItems (Model &, QTModelManager *, QAction *, const Buffer< UUID > &, const SelectionInfo &, PopupInfo) |
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virtual void | setupPropertiesDialog (DesignObjectDialog *, const DynamicPointer< QTDesignObject > &) |
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virtual void | setupModel (Model &) |
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virtual void | setTreeWidgetsForSelection (const Model &, Buffer< QWidget * > &, SceneTree *) |
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NDEVR_API | CustomModelLogic (const String &type_name) |
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NDEVR_API CustomTreeWidgets * | treeWidgetCallback () |
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NDEVR_API ContextMenuCallback * | contextMenuCallback () |
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NDEVR_API std::function< void(Model &)> | ndvFileReadLogic () |
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◆ CustomModelLogic()
◆ addMenuItems()
◆ contextMenuCallback()
◆ executeMenuItems()
◆ id()
◆ ndvFileReadLogic()
std::function< void(Model &)> ndvFileReadLogic |
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protected |
◆ registerAll()
◆ setTreeWidgetsForSelection()
◆ setupModel()
virtual void setupModel |
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Model & | | ) |
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inlineprotectedvirtual |
◆ setupPropertiesDialog()
◆ treeWidgetCallback()
◆ typeName()
const String & typeName |
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const |
◆ CustomModelContextMenu
◆ CustomModelTreeWidgets
◆ m_custom_context_menu
◆ m_tree_button_menu
◆ m_type_name
The documentation for this class was generated from the following files: