#include <UVChannelEditWidget.h>
◆ UVChannelEditWidget()
◆ ~UVChannelEditWidget()
◆ clearTexture
◆ material
◆ onDelete
◆ refreshWidget
◆ setupChannelDialog()
void setupChannelDialog |
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◆ showAerialImageDialog
void showAerialImageDialog |
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slot |
◆ showDataDialog
◆ showImageDialog
◆ showVectorColorDialog
void showVectorColorDialog |
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slot |
◆ updateIntensity
◆ useChannel
void useChannel |
( |
bool | use_channel | ) |
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slot |
◆ m_aerial_settings
◆ m_channel_combo
◆ m_image_dialog
◆ m_is_updating
bool m_is_updating = false |
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protected |
◆ m_layer_draw_mode
LayerDrawModes m_layer_draw_mode |
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protected |
◆ m_target
◆ m_uv_channel
◆ ui
The documentation for this class was generated from the following files: