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ViewportLayout Class Reference

Stores information for how to construct a group of viewports such as those in the center 3D panel. More...

#include <ViewportLayout.h>

Collaboration diagram for ViewportLayout:
[legend]

Public Member Functions

void createDefaultOrthoAnimations (const TimeSpan &span)
 
bool operator!= (const ViewportLayout &layout) const
 
bool operator== (const ViewportLayout &layout) const
 
void setViewportTheme (ViewportLayoutTheme new_theme)
 
uint04 themeCameraCount () const
 
 ViewportLayout ()
 
 ViewportLayout (ViewportLayoutTheme new_theme)
 

Public Attributes

Buffer< ViewportFormatcameras
 
Buffer< ViewportFormatfloating_cameras
 
Buffer< ViewportFormathidden_cameras
 
UUID id
 
ViewportLayoutTheme theme
 

Detailed Description

Stores information for how to construct a group of viewports such as those in the center 3D panel.


Constructor & Destructor Documentation

◆ ViewportLayout() [1/2]

◆ ViewportLayout() [2/2]

Member Function Documentation

◆ createDefaultOrthoAnimations()

void createDefaultOrthoAnimations ( const TimeSpan & span)

◆ operator!=()

bool operator!= ( const ViewportLayout & layout) const

◆ operator==()

bool operator== ( const ViewportLayout & layout) const

◆ setViewportTheme()

void setViewportTheme ( ViewportLayoutTheme new_theme)

◆ themeCameraCount()

uint04 themeCameraCount ( ) const

Member Data Documentation

◆ cameras

◆ floating_cameras

Buffer<ViewportFormat> floating_cameras

◆ hidden_cameras

Buffer<ViewportFormat> hidden_cameras

◆ id

UUID id

◆ theme


The documentation for this class was generated from the following file: